August 12, 2011

Black Magic

A few months ago I lost the ability to access Regulus, the Cobalt Qube, with telnet and with FTP. I tried all sorts of things, and never did figure out what was wrong.

It's made me feel a bit insecure.

A couple of days ago it occurred to me that the ftp/telnet failure coincided with the time when I changed my LAN from using 192.168/16 to 169.254/16.

So this evening, just for the hell of it, I tried changing the LAN IP of Regulus back to 192.168, and also Alcyone. And you know what? Now I can telnet and ftp again.

I wonder why? Probably it's because of an obscure firewall rule I set up years ago after Regulus got hacked one time. But there are over 500 rules, and scrolling through them in pages of 25 is massively painful because the code takes about 45 seconds per page to refresh.

So anyway, now I've changed Arcturus (the torrent computer) and Deneb (the Windows Home Server) to 192.168. I next need to change Saten (the Slate 500).

Then I need to find the documentation for Railgun, the Wifi hub, and figure out how to reset  it. I cannot figure out what administrative password I set up for it, and it needs to be switched, too.

I think that the reset is a button inside a deep hole. The documentation will tell me.

(Please note that this post is not a request for advice.)

UPDATE: In fact, FTP works better than it did. Used to be that making the initial FTP connection took 30 seconds. It was some sort of timeout; Windows was trying one thing, that didn't work, and then it switched to something else that did. I never understood what was going on, and never did figure out how to fix it.

Whatever it was, it ain't any more. FTP starts up instantly now.

Probably Microsoft fixed it in one of the patches in the last few months.

UPDATE: Saten is fixed. So only Railgun yet needs to be updated. But it isn't urgent; it's routing WiFi and ethernet traffic fine.

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June 11, 2011

Top rotation flash change

New version of the top rotation flash deployed. It now includes the number of seconds since midnight as part of the random choice. I think this should result in a better choice distribution than the other version did.

UPDATE: I think it worked. Subjectively, I'm seeing a lot of images I hadn't seen before.

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June 06, 2011

The future of the top rotation

As you know, what I used to do was to maintain about 740 images, give or take. Every once in a while I'd come up with a bunch of new ones, and then I'd remove most of the older images and add a lot of new ones, to maintain about the same total.

With this new flash file, which chooses images randomly instead of cycling through them, the new plan is just to keep adding pictures without removing any old ones. Every time I do that I have to change the flash file itself, but it's easy and quick to do so. Right now there are about 550 images, and I'd like to start adding to that.

Coming up with new stuff is pretty tough, though. I just got through going through Hyakka Ryouran Samuran Girls and I took 70 grabs. Probably about 20 of those will be usable; most of the rest involve nudity or simply look lousy. (The art style was too dark for the most part.)

So it seems to me that it's time for me to revisit alumni. There are a lot of series which I used in earlier incarnations of the top rotation, and I think I'm going to go back to them.

What got me thinking in these terms was Pete reminding me of Magikano. It's not a great series, but the girls are cute and it's got the kind of shots I want.

Which, I think, I should describe. I think the best way to explain it is, "Safe For work, but only barely so." Pretty much what I'm looking for is cheesecake: girls with nice bodies, wearing tight clothing that doesn't hide their shapes. Swimsuit pictures are perfect but not required. Ideally the girls are smiling.

And no guys in the pictures, except maybe in deep background. Also, no blood and gore. These are supposed to be nice pictures.

/images/04663.jpg

And guns are an added bonus.

That's why Rio - Rainbow Gate ended up such a large presence in the current group. Whatever else you may say about it, good or bad, the images were great and the girls are gorgeous. The show was pretty much continuous cheesecake from beginning to end.

I won't be using lolicon bait. In one incarnation, something like half the top rotation cycle was pictures from Card Captor Sakura, but I won't be including any pictures from that series, or anything like it. So no Nanoha or Nanoha A's. (Yeah, there's Miyuki and Arf, but still.) Likewise, no Petite Princess Yucie.

I won't be using shows where the image quality isn't very good. That means no Ranma 1/2, for instance. Nice as the show was, it just doesn't come down to us in very good shape. Seven of Seven is borderline but probably a no.

So, some possibilities:

Magikano
Stratos 4 -- but probably not very many pictures. The art got kind of repetitive.
Aika Zero -- but avoiding panchira, which won't leave a lot
High School Girls -- maybe a couple of episodes worth
Hanaukyo Maid Team la Verite
Tenchi Muyo GXP
Najica Blitz Tactics -- avoiding panchira
Gravion
Grenadier (Yay, Rushuna!)
Divergence Eve
UFO Princess Valkyrie -- but avoiding the lolis.
Kirameki Project
Mai Otome Zwei
Sekirei second season
Zero no Tsukaima -- later seasons, where the story-telling got bad but the cheesecake got good.

Rejects:

Aria -- isn't cheesecakie enough.
Keroro Gunsou -- isn't cheesecakie enough. (There is some, but I'd have to hunt for it.)
Vandread -- the show has come down to us letterboxed, and the images aren't large enough to work with.
Sugar -- lolis.
Seven of Seven -- the art isn't crisp looking.
Dokuro-chan -- nightmare bait
Eiken -- barf
Nanoha Strikers -- the art quality isn't good enough
Negima! -- The art isn't very inspired.
Realbout High School -- I love the show, but the art quality isn't good enough.
Chu-Bra -- I tried going through it for the current set, and in like three episodes I only found a couple of images I felt I could use.
Dragon Crisis -- too much loli, and I don't like the cousin.
Fairy Tail -- too much sweaty guys. I tried going through some episodes of it recently, and the only pictures of the girls had them getting beaten up.
Fractale -- not really cheesecake.
Madoka -- not really cheesecake.
Haibane Renmei -- no cheesecake
Slayers -- art style isn't up to snuff.
Kamen no Maid Guy -- the art isn't good enough
Kanokon -- problem is, I don't like how the girls look. Chizuru is fat, and Nozomu is pettanko. Neither make for good cheesecake.
Kemeko -- the redhead is great, but only when she comes out of her armor.
Umisho -- Art quality isn't good enough
Macademi Wasshoi -- sigh. The art quality isn't really good enough.
Moetan -- lolis
Nagasarete Airantou -- art quality
Ichigo Mashimaro -- lolis
Occult Academy -- I've looked at it a bit, and I think I'd have to really hunt to find appropriate pictures.
Potemayo -- not cheesecake
Queen's Blade -- just a bit too gross. Boobs shouldn't be that large.
Shakugan no Shana -- too loli.
Someday's Dreamers -- not cheesecake
Sora no Woto -- not cheesecake
K-On -- please, don't make me watch this!!!
Haruhi -- It's hard to come up with cheesecake pictures that don't have guys in them.
Tears to Tiara -- Most cheesecake pics have guys too.
Sacred Blacksmith -- surprisingly little in the way of cheesecake. Mostly she wears chest armor.
Railgun -- no cheesecake.
Spice and Wolf -- not really cheesecake. (Except for the nude scenes, which I can't use.)
Tenchi Muyo Ryo Ohki -- art quality isn't good enough. (Not even the third season.)
Tactical Roar -- art quality isn't good enough.
Popotan -- If I avoid nudity and lolis, there isn't anything to use.
High School of the Dead -- maybe there are good pictures in it, but I don't want to search for them.
All Key romangst fests from KyoAni -- not even at gunpoint.
Cyberteam in Akihabara -- the art quality really reeks.
Magical Shopping Arcade Abenobashi -- loli, mostly. There's Munemune, but I don't want to use just one character. Also, the art style isn't quite up to snuff.

Tossups:

Negima!? -- Shinbo's version. Kind of lolicon, but several of the girls are physically mature, and the art is good. (Lots better than the other version.)
Yumeria -- borderline. dunno. If I did it, I'd avoid the lolis.
Ikki Tousen -- the art style is borderline, but damn the girls look good.
Ladies vs. Butlers -- Used recently; low on the list.
Magipoka -- Art quality is borderline
Otome Yokai Zakuro -- kind of short of cheesecake shots. Also, too many men.
Penguin Musume -- I'm not sure if I can come up with the kinds of shots I want.
Princess Lover -- Used recently. I'll probably come back to it eventually, but low on the list.
Prism Ark -- May be hard to find pictures without guys.
Saki -- Used recently, so low on the list.
Sekirei first season -- Used recently
Sengoku Otome -- defer decision until it's complete
Sora wo Kakeru Shoujo -- lots of good images, but how many brain cells will it cost me?

In most cases I'd try to limit myself to 30-50 grabs, if even that many. Eventually I'd like to get somewhere above a thousand images. But this is a long term project.

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May 28, 2011

Top rotation -- more random now?

A couple of days ago when I rebooted my computer, I got prompted to install a new version of Flash, and since then I've been seeing pictures I hadn't seen before. I wonder if Adobe changed how they seed the random number generator?

(Sorry for no posts; nothing really to talk about.)

Posted by: Steven Den Beste in Site Stuff at 03:26 PM | Comments (5) | Add Comment
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May 21, 2011

Semi-random Math.Random()

I'm not so sure that the Flash random number generator has quite the flat distribution you'd really like from it. Not so much the pseudo-random sequence, as the way they seed it. I know that I've seen a handful of pictures multiple times in the new top-rotation flash. (It isn't a rotation any longer, but I'm used to calling it that and I'm going to keep doing so.)

I've been thinking about adding the number of seconds since the previous midnight to it and then taking the modulo of the result for the image selection, as a way of making it a lot more even.

Sorry for posting about something this trivial, but I don't have anything else to say today.

Looks like the world didn't end, for one thing.

Posted by: Steven Den Beste in Site Stuff at 03:37 PM | Comments (16) | Add Comment
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May 18, 2011

Site formatting overhaul

The new top rotation has been uploaded and unpacked (thanks, Pixy!). I've modified the flash to know about all of it, and tested it, and it works.

So now to change the site CSS stuff. Until further notice, the formatting of this site will be loused up.

UPDATE: OK, all done. I increased the page width by 50 pixels, in order to make room for the new top rotation SWF. I accessed it with Saten, which has a 1024-wide screen, and it was able to see the whole page, even with the start bar on the left side, so this shouldn't be a problem unless you only have an 800 pixel wide screen. (And if so, why don't you buy a new computer?)

You may need to reload the page a couple of times, or to flush your browser cache, in order to get clean copies of all the changes. (In particular, the CSS file.)

Posted by: Steven Den Beste in Site Stuff at 08:50 AM | Comments (21) | Add Comment
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May 17, 2011

top rotation -- processing complete

I dug into the archives and pulled out a few pictures I'd used before. Anyway, here's the final list:

21 Asobi ni Iku Yo
30 Ichiban Ushiro no Daimaou
28 Dog Days
15 Hayate no Gotoku
40 Infinite Stratos
17 Fight! Ippatsu! Juuden-chan!!
28 Kampfer
34 Koihime Musou
114 Rio - Rainbow Gate
45 Rosario to Vampire 2
29 Shin Koihime Musou
57 Shukufuku no Campanella
51 Strike Witches 2
48 Kore wa Zombie desu ka

Total 557

It's not as many as I've done before, but I think it's good enough for now.

Posted by: Steven Den Beste in Site Stuff at 10:19 PM | Comments (8) | Add Comment
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Yet another top rotation test

This is a debugging thread for me. A new version of the top rotation SWF is below the fold. If it works correctly, then every time you load the page it should display one of three pictures from each of four shows, twelve total.

But it probably won't work correctly for a while, so don't complain if you get errors. Also, don't complain about the white debugging box in the middle.

UPDATE: Actually, it didn't take long to debug, and it works now.

more...

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May 15, 2011

And the winner is...

So here's the final version.

If both the logo and image label were on the left side, it would feel unbalanced. But I'm wondering if I ought to swap them, putting the logo in the upper left and the label in the lower right.

UPDATE: Thinking more about it, there are technical reasons why I can't do that. The label has to be on the left side, because it's a variable-sized field and it will grow to the right. Since the logo is fixed-size, I can put it anywhere.

I'm using HandelGothic BT 12 point for the label. The logo is HandelGothic BT 28 point, but I might increase it to 30. (Don't want it too big because it would get in the way of the image.)

Eventually the logo will be a button, and clicking it will take you to the home page. (That's what the current logo does.)

UPDATE: Thinking more about it, I figured out how to put the label on the right.

I think I like this even better.

UPDATE: In case anyone is interested, the label has the tight black glow we worked out before. The logo has the same thing, but also a black dropshadow to the lower right.

I will do a bit more tuning on the real thing. The label needs to move a couple of pixels to the left, and I think I can move the logo a bit closer to the corner. And I think I'll make the logo's dropshadow a bit less blurred.

UPDATE: (Bullwinkle voice) This time for sure!

Posted by: Steven Den Beste in Site Stuff at 11:05 AM | Comments (13) | Add Comment
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May 14, 2011

Font test

I included HandelGothic for a reason. That's the font I've always used for my site logos. The "USS Clueless" logo was in that, and the Chizumatic logo is.

But in fact I think it looks pretty good, even at 12 point.

Arial is what I used to use with PSP8, but I've never liked it, and I still don't.

Any thoughts?

Posted by: Steven Den Beste in Site Stuff at 09:00 PM | Comments (4) | Add Comment
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