May 11, 2009

Saki -- understanding the game

Karmaburn says:

I dropped Saki after two episodes because I don't know crap about mahjong so it confused the Bejeesus out of me. Also, too much pandering to fans of lesbianism. I'm okay with pandering under proper circumstances (see Hatsukoi Limited, for example), but I'm really tired of lesbians.

I don't really understand Mahjongg either, but I at least understand the concepts involved. The way I think of it is this: Shogi is to Chess as Mahjongg is to Gin Rummy.

Like Gin, Mahjongg is about collecting two-three-four of a kind and straight flushes, and suchlike. When you can fill your entire hand with those things, you can score out, and the race is to see who does it first.

Compared to Gin, the rules of Mahjongg are arcane and baroque, and I sure as hell don't understand it at that level, but I've been able to enjoy it based on that limited degree of understanding of what's going on.

As to the yuri, it's all a tease. And it's been declining. There wasn't any of it in ep 6, for example.

Besides, what's wrong with yuri? (He says.)

UPDATE: In response to Karmaburn's post, Pete says:

Now he knows how I feel about baseball shows. Only I get it worse, because there are lots of them. A game without discernable rules or purpose; I deduced that teams compete to collect points, but those are awarded arbitrarily, so the formal objective does nothing to add any sense to the proceedings.

I'm speechless.

UPDATE: Zyl says, "The Yuri Power is strong in this one."

Posted by: Steven Den Beste in General Anime at 08:48 PM | Comments (5) | Add Comment
Post contains 268 words, total size 2 kb.

1 I don't even wanna know what he thinks about cricket.

Posted by: BigD at May 11, 2009 10:14 PM (LjWr8)

2 Or Mornington Crescent.

Posted by: Pixy Misa at May 12, 2009 02:37 AM (PiXy!)

3 I know nothing about cricket except that it has a position called "outside silly."  And that means it rocks.

Posted by: Toren at May 12, 2009 02:40 AM (iGYeI)

4 It's not -that- hard, just made more complicated by having three somewhat-independent ways of scoring a hand - "yaku", "fan", "minipoints". The first is a special function of the hand you won with (think of it as "jacks or better to open", 'cause you have to have at least one yaku; not any old hand can win.) The second is the first plus some bonus stuff (bonus tiles, usually). The third adds up points for how you won, and the individual tile melds in your hand, and whether you called them or had them "concealed" in your hand. Then you look it up on a table depending on whether you won by "ron" or "tsumo" (someone dealt your winning tile, or you drew it yourself) and whether you were East that round or not...

Ye gods, it's quite complicated.

Fortunately a lot of the arcane specifics don't matter when you're watching a mahjongg anime. Nobody ever sits there and counts minipoints; the characters know how much their hands are worth. The stuff to look at are the individual hands (a hand where you have all three suits with the same run, say 2, 3, 4, is worth a lot more) and the bonus indicators (if you have three of a kind, and that's a bonus tile, even a crappy hand scores pretty good.) Also, that calling a lot of tiles is not a good idea score-wise, unless doing so allows you to form a really good hand; called melds are worth fewer minipoints, but if the hand is good enough, the minipoints stop mattering.

Posted by: Avatar_exADV at May 12, 2009 09:49 AM (vGfoR)

5

Ohhhhhhh! 

It's Dragon Poker. Whyinhell didn'tja justsayso?!

Posted by: ubu at May 12, 2009 11:13 AM (i7ZAU)

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