February 28, 2011

Master of colossi

In my never ending question to answer the question, "How in hell do you reasonably fight Sky Drakes?" I found an answer today. If you're a high level green mage, what you need is a pile of colossuses, or is that collosi? Anyhoo, five of them fighting against fully three sky drakes in a blue node, and I won and only lost one colossus. Among all the things that sky drakes are immune to, it turns out that physical missiles are not among them, and Colossus thrown rocks pack a hell of a lot of punch. I killed two of the sky drakes before they got close enough to melee.

The third one died while killing one of my guys.

Of course, there was the other question I ran into today: what do you do about a node which contains a Djinn and nine seven air elementals? Well, the answer to that one turned out to be four Behemoths, all of which had True Sight cast on them. Amazingly enough, I didn't lose anyone in that battle.

Posted by: Steven Den Beste in Gaming at 12:28 AM | Comments (5) | Add Comment
Post contains 180 words, total size 1 kb.

1 *Nine* air elementals!  O_O

I'd just turn and run the other way, figuring that no one else was going to take that node, either. . .

Posted by: metaphysician at February 28, 2011 07:01 AM (hD30M)

2 I always ended up using attrition tactics on things like that.  A stack of "throwaway" units capable of killing 1 or 2 mobs before dying/running away..once whittled down, send in the Hero Stack.

Posted by: Douglas Oosting at February 28, 2011 09:12 AM (N9Lwt)

3

Thing is, treasure in a node or lair is a function of who and what was in it the last time you entered and fought. If you atrit away most of the defenders, you don't get much cool stuff.

In this case (9 air elementals) I got two blue books because I took them all out in one shot.

Posted by: Steven Den Beste at February 28, 2011 09:21 AM (+rSRq)

4

Oh, rats. It wasn't nine air elementals, it was seven of them.

Which is bad enough.

Posted by: Steven Den Beste at February 28, 2011 12:25 PM (+rSRq)

5 In the game I'm currently playing, oddly enough the key to solving my various problems was "spam Resist Element."  Mainly because all my enemies tended to fill their cities with as many shamans as they could fit. . .

Posted by: metaphysician at March 01, 2011 06:59 AM (hD30M)

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