March 06, 2012

XCOM reboot

Sid Meier has got the rights to XCOM, and Firaxis is creating a modern version.

It's still turn-based! But the graphics are beyond belief. Check 'em out!

Posted by: Steven Den Beste in Gaming at 04:56 PM | Comments (16) | Add Comment
Post contains 29 words, total size 1 kb.


Yup.  After hearing about the XCOM-In-Name-Only FPS that 2K Marin was making, the news and the current info about XCOM from Firaxis was one of the best surprises so far this year.  Firaxis' reboot is looking a lot better and a lot more promising than the other guys'.


Posted by: cxt217 at March 06, 2012 05:01 PM (UF6gA)

2 I have been looking forward to this one since it was announced. I am a bit skeptical of some of the changes, particularly removing time units. But it is certainly more promising than the FPS game being made.

There were some good interviews with the dev team at Rock Paper Shotgun a while back, that had a bit more depth on the changes and the thoughts behind them than this short clip could fit in.

Posted by: haphazard1 at March 06, 2012 06:24 PM (9yBYR)

3 I... oh my.  Firaxis, just take my wallet and give it back when you're done.

Posted by: Wonderduck at March 06, 2012 06:40 PM (O9XO8)

4 I'm more interested in the remake to Carrier Command that's coming out.

Lord knows, I spent enough time playing the original when I was stationed in Korea in 1989.

Posted by: Mark A. Flacy at March 06, 2012 06:42 PM (Lbkvv)

5 Definitely on the watch-list.

Posted by: Avatar_exADV at March 06, 2012 08:28 PM (pWQz4)

6 Woohoo!  I somehow missed this news, though I knew about the XINO* shooter.

If we can get a new Wasteland game and a new party-based tactical RPG from Obsidian, I'll be in happy-land for the rest of the year.

* XCOM in name only.

Posted by: Pixy Misa at March 06, 2012 09:53 PM (PiXy!)

7 And from that video, they seem to have got it exactly right.  Preserving the turn-based tactical gameplay while refining the mechanics and boosting the graphics into low Earth orbit.

Posted by: Pixy Misa at March 06, 2012 09:54 PM (PiXy!)

8 The Sectoids sure look amazingly good. I wonder what they'll do with the other races?

Posted by: Steven Den Beste at March 07, 2012 12:05 AM (+rSRq)

9 Maxis has just announced SimCity 5, scheduled for next year.  It's a good time to be alive!

Posted by: Pixy Misa at March 07, 2012 03:18 AM (PiXy!)


If only Sid Meyer wasn't writing the plot. It will put a stake through the heart of the franchise if he makes the aliens turn out to be the good guys, kidnapping humans in an attempt to preserve our species on some kind of cosmic ark before we destroy ourselves with global warming, even though we're so violent they have to frequently fight their way back to their ships after rescuing worthy humans.

Posted by: Tatterdemalian at March 07, 2012 06:37 AM (4njWT)

11 Where do you get *that* idea from?

Posted by: metaphysician at March 07, 2012 10:19 AM (3GCAl)

12 That was the plot of the cancelled Railroads! sequel, I think.

Posted by: Wonderduck at March 07, 2012 04:41 PM (O9XO8)

13 I really should not recommend them, but Game Informer (Gamestop's in-house inpromptu toilet - I mean, their in-house magazine.) did a detailed write-up on Firaxis' XCOM in their February issue.  They also have it online, if you do not want to read it at the local Gamestop.

Posted by: cxt217 at March 07, 2012 05:12 PM (UF6gA)


I'm referring to all the "executive meddling" that takes place in games that bear the Sid Meier label (though I am exaggerating a bit). I don't see how anyone bought that excuse in the first place, given that Meier WAS the chief executive in all his games as far back as Colonization.

Posted by: Tatterdemalian at March 09, 2012 12:05 PM (4njWT)

15 I more mean, where would the idea he'd throw something like that in come from?  Of the Sid Meier games I've played, the only one even vaguely similar is Alpha Centauri, and reducing the game to a cliche enviro-aesop is really not doing the game justice.

Posted by: metaphysician at March 09, 2012 07:48 PM (3GCAl)


It's not just the environmentalism, but the common theme in all his games is that every side is morally equivalent, no different from any other except in name. Somehow I don't think that bodes well for Sid Meier's X-Com being the sort of "human underdogs vs. overpowered evil alien maurauders" plot that the previous games were.

Posted by: Tatterdemalian at March 09, 2012 11:48 PM (4njWT)

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