December 13, 2010
So there I was, attacking a Psilon planet with a fleet of mediums. All the defenders were gone, so it was just me and their missile bases. They had a class-V planetary shield, and also had class-V shields on the missile base, total 10.
I had a hundred medium ships, each of which carried two megabolt cannons. They do 2-20 points of damage. And in two rounds of fire, 400 shots, they didn't do a single point of damage. By all rights they should have won easily.
I've noticed this before: planets in MOO seem much more resistant to beam attacks than they ought to be. Is this a bug, or is it something I missed in the manual?
(I came back a bit later with a new class of ship which was carrying Omega-V bombs, which do 20-50 points of damage, and I obliterated the place.)
Posted by: BigD at December 14, 2010 01:54 AM (LjWr8)
Posted by: ubu at December 14, 2010 05:07 AM (GfCSm)
Posted by: Griffin at December 14, 2010 08:18 AM (pqWeu)
I am not sure about torpedos and missiles. Bombs obviously get full damage.
Posted by: haphazard1 at December 14, 2010 04:13 PM (KTbd7)
Everything you guys are saying is consistent with what I've been observing, so I guess that's the answer.
Likely they did this for play balancing purposes. If beams were 100% effective against planets, no one would ever need bombs.
Or hardly ever. I don't carry them much myself since they're useless against enemy ships.
Posted by: Steven Den Beste at December 14, 2010 04:49 PM (+rSRq)
Posted by: Ymarsakar at December 20, 2010 07:39 PM (tUhkS)
Enclose all spoilers in spoiler tags:
[spoiler]your spoiler here[/spoiler]
Spoilers which are not properly tagged will be ruthlessly deleted on sight.
Also, I hate unsolicited suggestions and advice. (Even when you think you're being funny.)
At Chizumatic, we take pride in being incomplete, incorrect, inconsistent, and unfair. We do all of them deliberately.
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