May 23, 2010
Here's something I've always wondered about:
Why are those two colony ships different costs?
All five of the starting designs cost more than they would if you made them yourself in the Design frame.
Posted by: The Brickmuppet at May 23, 2010 05:49 PM (EJaOX)
Posted by: Steven Den Beste at May 23, 2010 06:10 PM (+rSRq)
Scrapping the initial designs is always something to do as soon as possible. If one of those initial scouts gets eaten by the Guardian, I always try to tell myself that at least it makes it easier to get rid of the design. It helps...a little.
Posted by: haphazard1 at May 23, 2010 06:30 PM (xF0tu)
Posted by: TheShaper at May 24, 2010 09:30 AM (15wkT)
But what I believe our host was talking about is that you can create a new colony ship design (or scout, or whatever) on the very first turn before you start any research at all. And it will be cheaper than the default designs. Default scout is 10, I think, but an identical redesign costs 8 -- big savings in the early game.
Posted by: haphazard1 at May 24, 2010 12:11 PM (xF0tu)
Posted by: Steven Den Beste at May 24, 2010 12:14 PM (+rSRq)
Posted by: Griffin at May 24, 2010 12:31 PM (uXpoK)
Posted by: Steven Den Beste at May 24, 2010 07:22 PM (+rSRq)
Enclose all spoilers in spoiler tags:
[spoiler]your spoiler here[/spoiler]
Spoilers which are not properly tagged will be ruthlessly deleted on sight.
Also, I hate unsolicited suggestions and advice. (Even when you think you're being funny.)
At Chizumatic, we take pride in being incomplete, incorrect, inconsistent, and unfair. We do all of them deliberately.
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