April 28, 2011

MOM -- Suppress Magic

I tried a game against four opponents where I never left the Myrran plane, and had Planar Seal running the entire time. I won it with the Spell of Mastery.

Along the way I managed to accumulate 3 blue books, and lucked into getting Suppress Magic. Thinking that it might distract the other wizards from trying to get rid of my Planar Seal, I cast it.

I also had Detect Magic going, and for a while I used spell blast to stop all attempts at Disjunction from my four friends.

But eventually I started casting the Spell of Mastery, so their disjunctions got to complete. And I found out something interesting:

Suppress Magic defends itself. A disjunction has to survive Suppress Magic before it can attempt to turn Suppress Magic off. And since Suppress Magic is like 1200 points, it's damned hard to get rid of it. No one ever did.

That, combined with the way it seriously cripples the enemies, makes it pretty major league.

Playing the way I do (Myrran, white and green) means that having a lot of enemy wizards is an advantage. This particular game, I ended up being able to trade spells with all four of them, and I did so several times.

Posted by: Steven Den Beste in Gaming at 04:05 PM | Comments (5) | Add Comment
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1 What are your guidelines for spell trading?  More particularly, how do you determine whether a particular spell is "safe" to give away, versus a spell that you know you'll regret giving to another wizard?

Posted by: metaphysician at April 29, 2011 11:11 AM (hD30M)

2

Pretty much, if I know it's something I use a lot against someone else which can harm them, then I don't want them having it to use against me. It's all based on experience.

Against a red wizard, I don't give them Awareness, for example, because red magic has attacks against cities from range, and Awareness allow them to target me. I also don't give them Corruption, Call the Void, Chaos Rift, or Raise Volcano.

I don't give Nature's Awareness to green wizards, for the same reason. Also, no Earthquake.

I don't give Planar Seal to a white mage, because if they cast it and I want to come across, it's a headache.

Posted by: Steven Den Beste at April 29, 2011 11:21 AM (+rSRq)

3 . . .this is tangential, but:  Has anyone here ever won the game by means of raiders killing your rival wizards?

Because I just did.  It came as a shock.  Granted, it was easy difficulty and only one rival, but. . .

Posted by: metaphysician at April 29, 2011 01:22 PM (hD30M)

4

Sometimes late in the game I go on a hunting expedition and take out all by one city for every opponent. In one game where I did that, one of the crippled opponents was taken out by raiders, but it wasn't the last one.

Posted by: Steven Den Beste at April 29, 2011 02:36 PM (+rSRq)

5 In my case, I never even *met* my enemy.  I was too busy trying to get a decent civilization started in Myrror ( I suspect my opponent was in Arcanus ).

Posted by: metaphysician at April 29, 2011 02:53 PM (hD30M)

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