February 01, 2014
What will CFC do when they've wiped out all their competition? They already took down the TEST Alliance, and just now they badly wounded N3PL. With damage this bad it's not impossible that morale will fail and N3PL will collapse.
Once CFC has no one to fight except coalitions much smaller than they are, what happens to all the people in it? What will they do?
When one coalition effectively "wins" the game, will interest in it flag, and will the number of players decline?
I suppose they could try to take on CONCORD... (How many titans does CONCORD have?)
But it's irrelevant, you can't set "take on CONCORD" as a goal for an alliance. Not only do alliances and CONCORD operate in entirely different regions, but fighting CONCORD and not losing your ship is considered an exploit and can cost you your account.
Posted by: David at February 01, 2014 08:22 PM (da+4f)
Posted by: Steven Den Beste at February 01, 2014 09:20 PM (+rSRq)
Posted by: David at February 02, 2014 12:02 AM (da+4f)
Chaos ensued. Reading through the article, the flash point of the battle there was a single unpaid sov bill. With hundreds of systems up for grabs at once...
The thing is, the sov is owned by the alliance, but almost every actual facility and vessel is a member of one or another of the subsidiary corporations. If people get bored, or tired of paying rent, they do have the option of picking up and moving elsewhere... though of course the main alliance can turn on them and try to prevent their defection. But if they represent a significant fraction of your supercapital fleet...
(The converse is that the corps who do the grunt work back in the conquered territories get fed up paying rent to the big guys who spend all their time pewpew-ing on the other side of the galaxy, especially if that means you don't have enough combat pilots at home to protect the vulnerable miners and transports from opportunistic raiders. Enough of these guys bolt, and suddenly you don't have the economic base to keep up the war effort. But it's hard to convince people to play security guard while you go have all the fun.)
Posted by: Avatar_exADV at February 02, 2014 02:17 AM (zJsIy)
Posted by: Tom Tjarks at February 02, 2014 11:03 PM (76G0j)
OT: Some of the World of Tanks articles on that site are interesting if you liked Yukari's tank corner on Girls und Panzer. One was on Japanese tank development (which explains why there aren't any WWII Japanese models on the show), and another was on why the M4A3E2 Sherman Jumbo was popular in WWII but not in tank-on-tank battles such as in WoT and presumably senshado (although that might change if it's equipped with the 105mm howitzer).
Posted by: muon at February 05, 2014 06:55 AM (jFJid)
Posted by: Steven Den Beste at February 05, 2014 07:17 AM (+rSRq)
The GuP production team collaborated with World of Tanks Asia on a beginner's guide to the game. (Nishi Kinue, the unseen leader of Chi-ha-tan Academy which was crushed by Maho in Ep. 6, is in the panel on Chinese tanks.)
Can online games like EVE and WoT provide the team cohesiveness feeling that you wrote about here? The player wouldn't be a component like in senshado since he controls an entire tank instead of being a crew member, but a team clicking like the SEALs might be possible.
Posted by: muon at February 12, 2014 06:34 AM (jFJid)
Enclose all spoilers in spoiler tags:
[spoiler]your spoiler here[/spoiler]
Spoilers which are not properly tagged will be ruthlessly deleted on sight.
Also, I hate unsolicited suggestions and advice. (Even when you think you're being funny.)
At Chizumatic, we take pride in being incomplete, incorrect, inconsistent, and unfair. We do all of them deliberately.
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